Swamp Thing, Vol. 1: Raise Them Bones by Scott Snyder
My rating: 4 of 5 stars
Alec Holland is reborn with memories not his own, memories of the adventures of Swamp Thing. Forces of the Rot are marshaling and only the Swamp Thing can stop them. But what does all that have to do with an immune-deficient child named William?
I've made it no secret that I think Scott Snyder can do no wrong when it comes to comics. Swamp Thing really drove that point home. Stepping into Alan Moore's shoes on one of the projects that took him to stardom wasn't an enviable task. Good thing Scott Snyder eats unenviable tasks for breakfast.
Snyder's Swamp Thing isn't Moore's Swamp Thing and would have failed miserably if it tried to be. This Swamp Thing is the story of The Red and The Green going up against a force that threatens both of them, The Rot. Another Swamp Thing reveals Holland's destiny to him and that the past may not be exactly as he remembered it. Throw in one Abigail Arcane and Snyder weaves one heck of a tale.
The writing is top notch. I love how Snyder has recast Swamp Thing as a warrior for nature rather than just a protector. The art is pretty damn good as well. I loved the Easter eggs in the background, like Bissette Motors and the Tottleben Hotel, homages to Moore's collaborators on Swamp Thing in the 1980's.
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